Showing posts with label blade and soul west. Show all posts
Showing posts with label blade and soul west. Show all posts

Wednesday, 25 March 2015

Blade and Soul Europe 2015 GRAND OPPENING


Today at Gamescom I had the chance to meet the product manager of BnS EU/NA.
Talked to her for a while about their plans for BnS.

Please take everything with a grain of salt


  • Release date is aimed at 2015 (rather late)
  • Client base will be Chinese client.
  • Fatigue system might not be present (she strongly dislikes it but as I understood there are no concrete plans yet)
  • Warlock class will not be included initially
  • They will most likely have PvP and PvE servers.
  • Plans are that you will still choose your faction on PvP server but there won't be a need to equip PvP dobok to attack players.
  • You will most likely not be able to change faction on PvP servers.
  • Edit: Game will be a f2p model but not interely free (I have no idea what she meant with that... But i kinda don't like the sound of that. Maybe its jusz B2P?)


I will see if she will be there tomorrow agan. If you guys have questions (be reasonable) post them here and I will see what I can do.
Since it seems some people don't believe me I'll also try to get a picture tomorrow :)

EDIT WITH UPDATE ON SECOND PAGE.

Got some questions answered

But first of all. She will drop by the weeks and say hi. She will also do an AMA soon. Be nice guys she is really nice as well and happy that there still is a big community like ours for BnS.

We also got a photo done! It's on her phone so dunno what she's gonna do. But I know I got prove now!

Finally here are some answers.

Why delay
Many reasons. One big main reason are techincal differences in the clients. As an example Tera (good ping and fps in korea but horrible in EU mainly because how much faster the internet in korea is)
They know how important ping is.

We also know another reason ;)


PvP
Bigger focus on pvp overall (especially owpvp since arena is already there)
Tournis is a yes / same for esports. She mentioned the korean tournis as an example.

Payment model
No decision

lvlcap/content on release
Don't know yet

No gamescom?
Because they where simply not ready for it. She doesn't know wether they will be at E3 or not. At least it wasnt a definite no :)

Multiple Servernodes
She is aware of how important ping is and is already looking into multiple solutions.

Beta
Early 2015


That's what I got for now. I did look at all questions you asked. The ones that are not listed, didn't have an answer.

She also talked about the light and dark path in endgame and leaving people more choice there but I've never seen that so dunno maybe someone can elaborate.

There also is an open position for a community manager on the NCSOFT wich is for BnS.

Sunday, 7 December 2014

How to play Blade and Soul from anyware.

Hey guys,

I'm aware that many of you wants to play this game but they simplly can't.

Well now exist one posibillity.

You can play Blade and Soul China, without lag, freez, delay and with menu in english

There is some boosters that can help you with ping. Me, i play from Europe and without booster i have ping 400, but with booster i can play Blade and Soul with 60 ping.

I recomand you TGP BOOSTER to play Blade And Soul.

After that you use English patch and you are ready to go.


Tuesday, 2 December 2014

NCsoft Confirms Western Development of Blade & Soul

NCsoft Confirms Western Development of Blade & Soul
NCsoft is thrilled to finally share with us a glimpse into Blade & Soul. The newest MMORPG offers a spine-tingling blend of fast-paced martial arts combat infused with Asian myth and folklore. Conceived by acclaimed artist Hyung-Tae Kim and NCsoft’s Team Bloodlust division, B&S challenges players to seek vengeance on the evil Jin Seoyeon for the murder of the Hongmoon clan. Players can choose from four races, six classes and a variety of professions and take part in PvP conflict from the floating mountains of Crimson Peak to the Suwol Plain.



SEATTLE - SEPTEMBER 13, 2012: NCsoft ®, the world's premier publisher and developer of massively multiplayer online games (MMOs), today confirms its Western expansion plans for Blade & Soul, the wildly successful Asian martial arts fantasy MMO developed by Team Bloodlust, an in-house studio based in NCsoft's headquarters in Seoul. Blade & Soul has already captured the hearts of millions, consistently ranking as one of the top games in PC cafés across South Korea since its launch eleven weeks ago, and plans to reach the same level of success and popularity in Western markets.

Blade & Soul brings MMO and RPG gaming communities an online world rich in Asian martial arts, a theme that has traditionally been limited to fighting games. Once Blade & Soul launches in the West, players will have the ability to experience the flowing nature of action martial arts that they have come to love, but will experience it in a modern format blended together with deep story lines and an epic online world populated by millions.

Bringing to life the fantasy style and signature character movement made popular by the classic martial arts adventure films House of Flying Daggers and Crouching Tiger, Hidden Dragon, Blade & Soul embraces the essence of historic martial arts combat, set in a beautiful world inspired by the stunning art of renowned artist Hyung-Tae Kim, Team Bloodlust's Blade & Soul lead artist. Kim's strong international manga following and his unique style of blending Japanese anime and Korean art will expand Blade & Soul's appeal to a broad range of audiences.

Exact release timing for Blade & Soul has not been confirmed, but NCsoft is already aggressively tailoring the title for Western players, working closely with Team Bloodlust to ensure the rich Asian martial arts theme stays intact.

For more information on Blade & Soul, visit the official website at www.bladeandsoul.com.

About NCsoft
NCsoft®, headquartered in Seoul, Korea, is the world's premier publisher and developer of massively multiplayer online games, including the critically acclaimed Aion®, Blade & Soul, Lineage®, Guild Wars® and WildStar™ franchises. NCsoft West is a division of NCsoft that holds operating responsibilities for North America, Europe, South America and Australia/New Zealand. More information can be found at www.ncsoft.com.

About Blade & Soul
Blade & Soul®, developed by NCsoft®'s Team Bloodlust, tells the story of players' quest for vengeance and redemption against a backdrop of Asian fantasy, set in a beautifully crafted online world drawn from the work of renowned artist Hyung-Tae Kim. Blade & Soul prominently features martial arts inspired combat and Qing Gong "light body" movement, as depicted in classic Asian martial arts adventure films. For more information on Blade & Soul, visit www.bladeandsoul.com